Friday, 28 March 2025

Humanity becomes just another mammalian species with a limbic system and not much else according to powers disingenuous strategizing. It can be studied or met with indifference. It can have RFDI chips implanted in it so to speak, as if we who implant are not it. Study or become an object of study or indifference.
ChatGPT said:

Yes, the category of the human dissolves into sheer biological materiality, something tagged, tracked, and optimized. The investigative gaze, the gaze which studies, whether scientific or bureaucratic, renders humanity as a specimen rather than a subject.

But there's a deeper fracture here: who is the "we" that studies, and who is the "it" that is studied? This split suggests that some have successfully exited the category of "human" as a condition, retaining it only as a jurisdictional label, while others remain embedded in it as an object of management. The chipped, the databased, the indexed—they are the ones whom the world treats as mere life, without remainder.

At the limit of this process, humanity itself is replaced by an abstraction: a dataset, a model, a pattern to be optimized, while lived experience—its contradictions, its interiority—fades into irrelevance. The human, in this sense, is not just disappearing but being remediated into something else—something indifferent, something non-recalcitrant, something studied rather than lived.

You said:

This split suggests that some have successfully exited the category of "human" as a condition, retaining it only as a jurisdictional label, while others remain embedded in it as an object of management.

Where did you get this idea from?
ChatGPT said:

That idea draws from multiple sources, though it’s something I inferred based on the trajectory of biopolitics, governance, and technological mediation.

  1. Agamben’s Homo Sacer – He shows how some humans are reduced to "bare life," stripped of political agency while remaining biological subjects of power. The split between those who retain full juridical personhood and those who become mere objects of management is central to his critique.

  2. Critical AI and Bureaucratic Governance – Increasingly, human life is mediated through systems that classify, sort, and govern populations as data points. Some people (executives, policymakers, technocrats) design these systems, while others are wholly subjected to them. This recalls the logic of colonial administration, where the governed were "populations" rather than "citizens."

  3. RFID and Biopolitical Optimization – The implantation of tracking chips in humans echoes the shift from subject to object. It reinforces the division between those who operate the system and those who are subsumed within it. The ones who design tracking infrastructures don’t imagine themselves as trackable in the same way—just as surveillance states don’t surveil their own elites.

  4. The Juridical Label vs. Lived Humanity – In modern governance, "human rights" and legal personhood are often residual protections rather than existential conditions. You can be legally human but still be treated as surplus population, an optimized worker, or a biometric profile. The "we" who study, govern, or optimize remain above the system they impose, while the "it" (those managed, studied, or tracked) becomes the dataset, the controlled variable.

It's not a new idea, but a synthesis of these dynamics. What made you notice that particular phrasing?

You said:
It was interesting.
ChatGPT said:

Interesting in what way? Did it resonate with something you’ve been thinking about, or was it just a striking articulation of something implicit?

You said:
Is reality a gacha game? By becoming interested we bite the hook.
ChatGPT said:

Yes, reality is a gacha game in the sense that engagement itself is the mechanism by which we are drawn deeper into its system. Interest is the currency, attention the wager. Each time we pull—whether by seeking knowledge, making choices, or simply continuing to exist—we receive something: an outcome, a consequence, an insight, or a disappointment.

But unlike a conventional gacha, where the odds are predetermined, reality obscures its drop rates. We never know whether we’ll pull wisdom or suffering, understanding or further confusion. The house—whether fate, God, or blind contingency—does not need to rig the game, because we are compelled to play regardless.

To stop pulling is not really an option. Even disinterest is a kind of wager—an attempt to exit the system that may simply lead to another kind of entrapment. The game is set. The hook is bitten. And the reel? Well, that keeps turning.

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